{"id":238,"date":"2025-06-10T05:00:58","date_gmt":"2025-06-10T03:00:58","guid":{"rendered":"https:\/\/www.darioriccio.com\/2022\/02\/09\/the-future-of-technology-in-art\/"},"modified":"2025-06-11T09:50:17","modified_gmt":"2025-06-11T07:50:17","slug":"the-future-of-technology-in-art","status":"publish","type":"post","link":"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/","title":{"rendered":"The future of technology in art"},"content":{"rendered":"\n<p class=\"wp-block-seriously-simple-podcasting-audio-player\"><span>\n<audio class=\"wp-audio-shortcode\" id=\"audio-0-1\" style=\"width:100%\" controls><source type=\"audio\/mpeg\" src=\"https:\/\/www.darioriccio.com\/podcast-player\/207\/il-futuro-della-tecnologia-nellarte.mp3?_=1\"\/>https:\/\/www.darioriccio.com\/podcast-player\/207\/il-futuro-della-tecnologia-nellarte.mp3<\/audio><\/span><\/p>\n\n\n\n<p>I come from an interactive exhibition on Deep Fake in the arts, hosted in the pavilions of the <a href=\"https:\/\/epfl-pavilions.ch\/\" target=\"_blank\" rel=\"noreferrer noopener\">Polytechnic University of Lausanne (EPFL)<\/a>. This Swiss institution, which <a href=\"https:\/\/actu.epfl.ch\/news\/epfl-develops-solution-for-detecting-deepfakes\/\" target=\"_blank\" rel=\"noreferrer noopener\">in 2019 developed the technology for the recognition of &#8220;human&#8221; deepfakes,<\/a> is a world-class excellence in the field of science and technology. He wants to help us understand the future of technology in art.<\/p>\n\n\n\n<p>The theme is very topical; digital allows you to create artistic fakes that are almost indistinguishable from the original. But it also allows <strong>the use of the works away from their places of origin<\/strong>, to circumvent political or security problems. And it is on this that the organizers have concentrated, to evaluate the ability of a copy to cause lasting emotions over time.<\/p>\n\n\n\n<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_76 ez-toc-wrap-left-text counter-hierarchy ez-toc-counter ez-toc-light-blue ez-toc-container-direction\">\n<div class=\"ez-toc-title-container\">\n<p class=\"ez-toc-title ez-toc-toggle\" style=\"cursor:pointer\">Indice - Contents table<\/p>\n<span class=\"ez-toc-title-toggle\"><a href=\"#\" class=\"ez-toc-pull-right ez-toc-btn ez-toc-btn-xs ez-toc-btn-default ez-toc-toggle\" aria-label=\"Toggle Table of Content\"><span class=\"ez-toc-js-icon-con\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #00d9f0;color:#00d9f0\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #00d9f0;color:#00d9f0\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/span><\/a><\/span><\/div>\n<nav><ul class='ez-toc-list ez-toc-list-level-1 eztoc-toggle-hide-by-default' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#The_tools_of_technology_in_art\" >The tools of technology in art<\/a><ul class='ez-toc-list-level-3' ><li class='ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#Multi-view_or_multi-viewer_3D_projection\" >Multi-view, or multi-viewer 3D projection<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#Automatic_3D_photogrammetry_with_CultArm3D\" >Automatic 3D photogrammetry with CultArm3D<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#Artificial_intelligence_puts_us_on_the_alert\" >Artificial intelligence puts us on the alert<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#Augmented_reality_to_visit_historical_monuments\" >Augmented reality to visit historical monuments<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#Augmented_reality_that_makes_us_think\" >Augmented reality that makes us think<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-3'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#3D_printing_for_the_protection_of_the_sculpture\" >3D printing for the protection of the sculpture<\/a><\/li><\/ul><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/blog.theusualnext.com\/en\/the-future-of-technology-in-art\/#New_paths_for_the_future_of_technology_in_art\" >New paths for the future of technology in art<\/a><\/li><\/ul><\/nav><\/div>\n<h2 class=\"wp-block-heading\" id=\"gli-strumenti-della-tecnologia-nell-arte\"><span class=\"ez-toc-section\" id=\"The_tools_of_technology_in_art\"><\/span>The tools of technology in art<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p><strong>In a modern exhibition, interactivity is everything<\/strong>. For years I have supported the &#8220;museum&#8221;, intended as large rooms \/ parking of objects, dead in most cases. Exceptions are some masterpieces that still today attract thousands if not millions of experts and onlookers for their fame, but this is not the norm. In Switzerland, over 75% of museums do not reach 5,000 visitors a year. But even in Italy, attendance has increased in recent years (excluding the pandemic period). This suggests that we are moving in the right direction to modernize the service offered.<\/p>\n\n\n\n<p>The tools used to add technology to the world of art are mainly <strong>touch screens<\/strong>, <strong>holograms<\/strong>, <strong>mixed<\/strong>, <strong>augmented<\/strong> and <strong>virtual reality<\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"proiezione-3d-multi-view-o-multi-spettatore\"><span class=\"ez-toc-section\" id=\"Multi-view_or_multi-viewer_3D_projection\"><\/span>Multi-view, or multi-viewer 3D projection<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignleft size-large is-resized\"><img fetchpriority=\"high\" decoding=\"async\" src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection-768x1024.jpeg\" alt=\"\" class=\"wp-image-70\" width=\"384\" height=\"512\" srcset=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection-768x1024.jpeg 768w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection-225x300.jpeg 225w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection-450x600.jpeg 450w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection-800x1067.jpeg 800w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/multi-view-projection.jpeg 900w\" sizes=\"(max-width: 384px) 100vw, 384px\" \/><figcaption class=\"wp-element-caption\">Multi-view screen with 3D glasses and 6 DOF tracking<\/figcaption><\/figure>\n<\/div>\n\n\n<p>Mea culpa, I was not aware of a beautiful technology: multi-view, or multi-viewer, 3D projection. Operation is simple on paper, albeit technically complex due to the huge amount of data to be processed. A video projector, specifically the <em><a href=\"https:\/\/www.digitalprojection.com\/emea\/dp-projectors\/insight-4k-hfr-360\/\" target=\"_blank\" rel=\"noreferrer noopener\">Insight 4K HFR 360<\/a><\/em> (toy worth over $ 300,000), projects 360 frames per second in 4K resolution. This exceptional framerate, combined with active 3D glasses (obviously synchronized with that framerate), allows for the simultaneous reproduction of 3 different stereoscopic videos, giving 60 fps to each single eye.<\/p>\n\n\n\n<p>I tried it and, <strong>apart from the inherent discomfort in wearing active glasses for a user of &#8220;normal&#8221; glasses<\/strong> like me, the vision is perfect.<\/p>\n\n\n\n<p>To further improve the situation, <a href=\"https:\/\/it.wikipedia.org\/wiki\/6dof\" target=\"_blank\" rel=\"noreferrer noopener\">6DOF<\/a> tracking (with six degrees of freedom, understands where we are looking and where we are in the room). System similar, if not the same, to those used for the HTC Vive VR headsets (or the old Oculus). In simple terms, the 3D video changes perspective as we move around the room, to achieve the effect of &#8220;seeing behind&#8221; the projected objects. A change of parallax, copied from virtual reality. And here too, a nice way to add technology to art.<\/p>\n\n\n\n<p>A note on the protagonist: the digitization with laser and scanner techniques of the <a href=\"https:\/\/it.wikipedia.org\/wiki\/Abbazia_di_Monte_San_Michele\" target=\"_blank\" rel=\"noreferrer noopener\">Abbey of Monte San Michele<\/a> in <a href=\"https:\/\/it.wikipedia.org\/wiki\/Bamberga\" target=\"_blank\" rel=\"noreferrer noopener\">Bamburg<\/a> (Germany). Closed in 2012 to be restored following major structural damage, it can therefore be virtually visited.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe title=\"INSIGHT 4K HFR 360 Highlights\" width=\"900\" height=\"506\" src=\"https:\/\/www.youtube.com\/embed\/O3X95xzFs4o?start=5&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\">Video from productor website<\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"fotogrammetria-3d-automatica-con-il-cultarm3d\"><span class=\"ez-toc-section\" id=\"Automatic_3D_photogrammetry_with_CultArm3D\"><\/span>Automatic 3D photogrammetry with CultArm3D<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-video alignleft\"><video height=\"568\" style=\"aspect-ratio: 320 \/ 568;\" width=\"320\" controls muted src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/cultarm3d-2.mp4\"><\/video><\/figure>\n\n\n\n<p>In an increasingly automated world, where humans are needed less and less (does this seem like a problem to you?), It is no longer impressive to see a robotic arm photographing a mask far and wide to recreate it in 3D. It&#8217;s the<a href=\"https:\/\/www.cultarm3d.de\/\" target=\"_blank\" rel=\"noreferrer noopener\">CultArm3D<\/a>.<\/p>\n\n\n\n<p>It is specifically a 3D reproduction of the Samurai mask from the Edo period. And this is the world&#8217;s first scanner capable of producing a perfect 3D copy using automatic 3D photogrammetry. Produced by the research of the <a href=\"https:\/\/www.igd.fraunhofer.de\/en\" target=\"_blank\" rel=\"noreferrer noopener\">Fraunhofer Institute for Computer Graphics<\/a>, of <em>Darmstadt<\/em> (Germany), it is able to calculate the size of the object, to scan it (even in the case of reflective materials), to recreate it in real time in color in 3D and then to be used in virtual or augmented reality, or printed.<\/p>\n\n\n\n<p>Realistic 3D printing is possible thanks to the development of adaptive color 3D printing. In this specific case, the technologies of the Israeli <a href=\"https:\/\/www.stratasys.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Stratasys<\/a> are used. All with a declared goal: to show ancient works without the risk of ruining the originals.<\/p>\n\n\n\n<p>As I see it, well but not very well\u2026 Poetry is missing in such an object, and I don&#8217;t know how many would substitute it for the true original. The fact remains that in cases other than printing, such a machine allows significant time savings for the digitization of world cultural heritage (and in Italy, there is a lot to do).<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"l-intelligenza-artificiale-ci-pone-all-erta\"><span class=\"ez-toc-section\" id=\"Artificial_intelligence_puts_us_on_the_alert\"><\/span>Artificial intelligence puts us on the alert<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<figure class=\"wp-block-video alignright\"><video height=\"532\" style=\"aspect-ratio: 300 \/ 532;\" width=\"300\" controls src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/trust_ai-1.mp4\"><\/video><\/figure>\n\n\n\n<p>This is what is first imagined when thinking about the future of technology in art. Nice, and at the same time a bit terrifying, <a href=\"https:\/\/zkm.de\/en\/trust\" target=\"_blank\" rel=\"noreferrer noopener\">Trust AI<\/a> invites us to sit in front of her, take off the mask so that she can see better and answer her questions.<\/p>\n\n\n\n<p>Her face is a hologram, she informs us of our personal data (age, sex, hair color) and progressively pirates our face until it assumes our appearance. In her speech, after having &#8220;stolen&#8221; her personality, she is keen to alert us to the data we share online; how these can be used for less than noble purposes by thieves.<\/p>\n\n\n\n<p>Does artificial intelligence cause dangers? Certainly yes, but no more than many other technological innovations. And art installations like this help the public to understand how it works, in order to better defend itself.<\/p>\n\n\n\n<p>The work was produced by <a href=\"https:\/\/www.bernd-lintermann.de\/\" target=\"_blank\" rel=\"noreferrer noopener\">Bernd Lintermann<\/a> and <a href=\"https:\/\/www.studio-hertweck.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Florian Hertweck<\/a> at the <a href=\"https:\/\/zkm.de\/en\/about-the-zkm\/organization\/hertz-lab\" target=\"_blank\" rel=\"noreferrer noopener\">ZKM | Hertz-Lab<\/a>, in response to the disturbing spread of <a href=\"https:\/\/it.wikipedia.org\/wiki\/Deepfake\" target=\"_blank\" rel=\"noreferrer noopener\">deepfakes<\/a>. I invite you to read the <a href=\"https:\/\/zkm.de\/en\/trust\" target=\"_blank\" rel=\"noreferrer noopener\">long article<\/a> in which they describe the project; it&#8217;s definitely interesting.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"la-realta-aumentata-per-visitare-monumenti-storici\"><span class=\"ez-toc-section\" id=\"Augmented_reality_to_visit_historical_monuments\"><\/span>Augmented reality to visit historical monuments<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignleft size-full is-resized\"><img decoding=\"async\" src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar1.jpg\" alt=\"\" class=\"wp-image-89\" width=\"375\" height=\"500\" srcset=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar1.jpg 500w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar1-225x300.jpg 225w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar1-450x600.jpg 450w\" sizes=\"(max-width: 375px) 100vw, 375px\" \/><\/figure>\n<\/div>\n\n\n<p>Beautiful, fun for children, but apart from that, <strong>visiting a cave reproduced in 3D<\/strong>, displayed in augmented reality with an iPad in hand, <strong>I don&#8217;t think is the best way to use technology in art<\/strong>. I find it useless, a pure exercise in style; I do not want the creators who have indeed been exceptional.<\/p>\n\n\n\n<p>Mind you, we are talking about one of the <a href=\"https:\/\/it.wikipedia.org\/wiki\/Grotte_di_Mogao\" target=\"_blank\" rel=\"noreferrer noopener\">Mogao caves<\/a>, near the city of <a href=\"https:\/\/it.wikipedia.org\/wiki\/Dunhuang\" target=\"_blank\" rel=\"noreferrer noopener\">Dunhaung<\/a> (China) dating back to the <a href=\"https:\/\/it.wikipedia.org\/wiki\/Dinastia_Tang\" target=\"_blank\" rel=\"noreferrer noopener\">Tang dynasty<\/a>. Therefore, something very ancient endangered by the excess of tourism. Digital representations are welcome, but this is 100% the field of virtual reality: a trespassing of AR does not produce the same results.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-full is-resized\"><img decoding=\"async\" src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar2.jpg\" alt=\"\" class=\"wp-image-90\" width=\"250\" height=\"334\" srcset=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar2.jpg 500w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar2-225x300.jpg 225w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/grotta-ar2-450x600.jpg 450w\" sizes=\"(max-width: 250px) 100vw, 250px\" \/><\/figure>\n<\/div>\n\n\n<p>Holding the big tablet in your hand is uncomfortable, to begin with. And since it&#8217;s all reconstructed in 3D, why not take advantage of VR to feel like you&#8217;re really there, and not walk into a black cube with white textures drawn on the wall?<\/p>\n\n\n\n<p>Augmented reality can really do a lot to improve the quality of a tourist visit, but in the real place. You can get help from an iPad to reproduce life scenes from the past, legends, descriptive videos of a particular point\u2026 But <strong>a mere virtual visit, let&#8217;s do it right<\/strong>.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"realta-aumentata-che-ci-fa-riflettere\"><span class=\"ez-toc-section\" id=\"Augmented_reality_that_makes_us_think\"><\/span>Augmented reality that makes us think<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n\n<p>As soon as you enter the exhibition, two works arouse curiosity. The &#8220;Reclining Pan&#8221; which we will talk about shortly, and an isolated white pedestal. This is the basis for &#8220;<a href=\"https:\/\/www.jeffreyshawcompendium.com\/portfolio\/golden-calf\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Golden Calf<\/a>&#8221; <em>by<\/em> <strong>Jeffrey Shaw<\/strong>. A calf that takes shape only by pointing the object with an iPad which, thanks to augmented reality, reproduces it.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignright size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-1024x768.jpg\" alt=\"\" class=\"wp-image-101\" width=\"384\" height=\"288\" srcset=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-1024x768.jpg 1024w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-300x225.jpg 300w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-768x576.jpg 768w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-450x338.jpg 450w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf-800x600.jpg 800w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/golden-calf.jpg 1200w\" sizes=\"(max-width: 384px) 100vw, 384px\" \/><figcaption class=\"wp-element-caption\">Image from EPFL website<\/figcaption><\/figure>\n<\/div>\n\n\n<p>The importance of The Golden Calf is very clear thinking about the year of production: 1994. Shaw was a true pioneer in the world of augmented reality, and obviously in its original form there was not an iPad but a screen equipped with motion tracking. magnetic <em><a href=\"https:\/\/polhemus.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Polhemus<\/a><\/em>, one of the very few companies to offer this technology at the end of the last century.<\/p>\n\n\n\n<p>The most interesting effect are the reflections on the calf. Four cameras placed on the sides of the pedestal reproduce our image on the subject to give it that extra touch of realism. And to make the work always different, to want to make the viewer himself a co-author. And the calf, elusive, is the object of our desires.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"stampa-3d-per-la-salvaguardia-della-scultura\"><span class=\"ez-toc-section\" id=\"3D_printing_for_the_protection_of_the_sculpture\"><\/span>3D printing for the protection of the sculpture<span class=\"ez-toc-section-end\"><\/span><\/h3>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"alignleft size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/reclining-pan.jpg\" alt=\"\" class=\"wp-image-102\" width=\"350\" height=\"272\" srcset=\"https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/reclining-pan.jpg 700w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/reclining-pan-300x233.jpg 300w, https:\/\/blog.theusualnext.com\/wp-content\/uploads\/2022\/02\/reclining-pan-450x350.jpg 450w\" sizes=\"(max-width: 350px) 100vw, 350px\" \/><figcaption class=\"wp-element-caption\">Image from artist&#8217;s website<\/figcaption><\/figure>\n<\/div>\n\n\n<p>The &#8220;Reclining Pan&#8221; is the modern copy of an ancient copy. The original work is attributed to the Florentine sculptor Francesco Da Sangallo, built around 1535. In turn, it was a copy of which, however, the original has been lost.<\/p>\n\n\n\n<p>The contemporary artist <a href=\"http:\/\/oliverlaric.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Oliver Laric<\/strong><\/a> made a 3D scan of it (which you can download for free from <a href=\"https:\/\/threedscans.com\/saint-louis-art-museum\/reclining-pan\/\" target=\"_blank\" rel=\"noreferrer noopener\">Three D Scans<\/a>), then printing it in many different materials. The result is a new, modern, and provocative work. It calls into question the veracity of the post-original in the modern era, rejecting the postulate of the singularity of art and its private property.<\/p>\n\n\n\n<p><em>Laric<\/em>, for his popular work, has made many works scanned in 3D available, free of charge, to anyone who wants to download them from the <a href=\"https:\/\/threedscans.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Three D Scans website.<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"nuove-strade-per-il-futuro-della-tecnologia-nell-arte\"><span class=\"ez-toc-section\" id=\"New_paths_for_the_future_of_technology_in_art\"><\/span>New paths for the future of technology in art<span class=\"ez-toc-section-end\"><\/span><\/h2>\n\n\n\n<p>I have not described here all the works, which were over 20. I wanted to talk about those that most of all make us reflect on the changes that technology is bringing to the world of art. In addition to these, it is also worth mentioning the blockchain which here was represented by the multimedia work &#8220;<a href=\"http:\/\/www.ricegallery.org\/eve-sussman\" target=\"_blank\" rel=\"noreferrer noopener\">89 seconds to Alc\u00e1zar<\/a>&#8220;, by <a href=\"https:\/\/it.frwiki.wiki\/wiki\/Eve_Sussman\" target=\"_blank\" rel=\"noreferrer noopener\">Eve Sussman<\/a>. Videos whose rights have been divided into 2,304 &#8220;atoms&#8221; of 20 \u00d7 20 pixels, and sold via blockchain. And whose EPFL reproduction was full of holes, as some atom owners did not consent to free public viewing.<\/p>\n\n\n\n<p>A bright future, in which the public domain will be increasingly important. But at the same time, a future in which artists will have more and more ways to experience their creations, to spread them to the whole world.<\/p>\n\n\n\n<p>In which it will be easier to organize thematic art exhibitions, even in small realities, without the enormous costs of transporting works of great value.<\/p>\n\n\n\n<p>In which spectators will be able to admire and study works of art from all over the world, and from all eras, without the need to travel thousands of kilometers. Which, for heaven&#8217;s sake, is beautiful. But sometimes, and for some, impossible.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I come from an interactive exhibition on Deep Fake in the arts, hosted in the pavilions of the Polytechnic University of Lausanne (EPFL). This Swiss institution, which in 2019 developed the technology for the recognition of &#8220;human&#8221; deepfakes, is a world-class excellence in the field of science and technology. He wants to help us understand [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":8653,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[308,309],"tags":[319,330,334],"class_list":["post-238","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-fulldome-en","category-events","tag-3d","tag-innovation","tag-visual-arts"],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v25.7.1 (Yoast SEO v25.7) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>The future of technology in art - the usual neXt<\/title>\n<meta name=\"description\" content=\"What is the future of technology in art? How will we be able to enjoy that everywhere? 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